A woman is found murdered in the woods with a very special watch on her wrist—and what seemed a simple case soon escalates into a nightmare. The criminal methods of some of the most infamous killers of all time are being replicated by a new predator who stalks and strikes victims with a cunning brilliance. Drawn into this violent affair are two Secret Service agents turned private investigators, Sean King and Michelle Maxwell. Both have been hired to prove a man's innocence in a domestic burglary involving an aristocratic family. Soon stunning secrets will lead the partners into a frantic search for a killer unlike any they've confronted before. As the Hour Game barrels forward, Sean and Michelle face a macabre puzzle and uncover one horrifying revelation after another. Nearing the truth, they will find that their own lives are in danger. And then they're hit with the biggest surprise of all. When you play the Hour Game, you have to play to win. But time is running out…for all of them.
This is the second time former Secret Service Agents Sean King and Michelle Maxwell have teamed up to prove the innocence of their client. The story, set in the South, contains a host of characters, many of whom seem to have the potential to be "the guilty one." Ron McLarty helps the listener negotiate the complex story lines through his ability to portray the characters' underlying motives. With so many characters, listeners may feel the need to repeat parts of the story to ensure they have each character straight. Eventually the mystery is solved, though not as one might expect. S.K.P. (c) AudioFile 2005, Portland, Maine
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